I take a mix of both depending on the circumstances. With the improvements to shield tech coming with Single Distance Field in the future, the projected bubble people currently see will be removed with a more hull wrapping projection of shield energy. These cargo opportunities will most likely be based on your reputation with appropriate factions and mission givers. Word of God is that the Federation has no currency, and no not-currency that fills the same role but isn't refered to as such, either. The only aspect not decided is the mining aspect as we really don't want to make the Starfafer a heavy duty mining ship but its likely we'll have some smaller equipment; like a hand held mining device to allow you to EVA out to collect Quantum Matter - but we haven't decided this just yet. Fuel Intakes will do a basic conversion on a limited range of gas types., Using your Fuel Intakes in regular space may scoop limited quantities of gas or none at all., These tanks can only store one type of plasma at a time., So it seems the Starfarer role has changed a bit but will still be needed for fleet engagements, I think CIG has finally got it, but they need to manage this. In terms of measurements, 1 SCU amounts to 1.95 m3 (1.25 1.25 1.25 m) which corresponds to 1m3 of goods storage with 0.125 m protection on each side and a cover. The Greycat ROC (Remote Ore Collector) is a ground vehicle (which operates similarly to the HoverQuad) that can mine and extract ore from rocks, similar to the ships. Create an account to follow your favorite communities and start taking part in conversations. I feel like they kind of flipped the script with MISC's names. Most other MISC ship names fit very well, with the Prospector fitting perfectly, but the MISC Expanse is a major mismatch. Tho I would expect anything too in depth for 3.18 if they do include it in that update or whenever they first include it. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. Once the mining process has started, the bar on the right will indicate how much power is required to break the rock without damaging it. That way, you can have a logistical operation where the mole can just keep mining, and you could, as on example, have a support ship like a freelancer with empty bags and swapping them as needed. If there are still players on-board, then the Kraken and ships on-board will persist. Or does the Mole-owner have to manage the mined stuff? WebMost ships in Star Citizen can transport cargo, but in the majority of cases that cargo load is supposed to be composed of provisions, spare parts, supply, ammo, etc. The term is most frequently applied to devices made from materials that are durable and are often partly or completely rigid. Maybe youve disabled or destroyed a ship this will allow for piracy to actually be much more of a thing as you can move cargo between ships. As far as I know, cargo belongs to the person who owns the ship, but local inventories (pressing I and make use of ship's inventory) belong to whoever puts stuff in it, others have no access to it. Freight therefore has a universal size, regardless of From the Star Citizen Wiki, the fidelity encyclopedia, For a complete list of Ship cargo stats, see, All game content and materials are copyright of Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.. Star Citizen, Squadron 42, Roberts Space Industries, and Cloud Imperium are registered trademarks of Cloud Imperium Rights LLC. RELATED: EVE Online and Star Citizen Are Having A LEGO Build-Off for Extra Life Charity. This will begin filling the cargo hold. It should make things more stable and faster. As cargo is physicalized in Star Citizen, it needs to be stowed in and out of the vehicles carrying it. Espaol - Latinoamrica (Spanish - Latin America). Star Citizen, Squadron 42 & Theatres of War News, Guides, Videos & Gameplay by BoredGamer. Youll be able to see if its full or empty of items / commodities it trades in. There are no dedicated facilities like bars or trading areas on-board at this time. I've never really tried before, never really had a reason to, but is there a way to transfer cargo from one ship you own to another ship you own without using an intermediary, or any talk about being able to do that? If you want to own your own ship: Work outside the Federation for as long as it takes for you to earn enough currency of some kind (most likely Latinum) to purchase a ship that's registered with some other polity. Special thanks to John Crewe and Todd Papy for answering these questions. Of course, the police wouldnt be doing their job properly if they just believed what every trucker told them, so they will be scanning ships on occasion to confirm what the transporter is ferrying, whether it is on the grid or not. No more concepts for me until I can fly the ships I bought 7 years ago or more gameplay loops are fleshed out. The player will need a ship to store and carry the ROC. This could be via things like handheld tractor beams and vehicles like the Mule, SRV, and MPUV.. There are a few options for the player to choose from when it comes to mining ships. To combat this, well be allowing smugglers to add additional technology to their SCU crates such as scramblers that will make it harder to detect, or something were calling spoofers to make a container appear as something else altogether[7]. Goods that will be secured in place on the cargo grid will also be considered declared on the ships cargo manifest. The only way to profit share is for the owner to pay out the other players. This should make the fear of crashes and disconnecting less problematic as things like the replication layer and more network updates come online. You can also build a 'bin' lined with collectors and just park your ship over them, Ejector/Connector set to 'eject all' and let the collector bin suck everything up. Enter a lottery where your prior experience and qualifications grant you higher draw possibilities for a new vessel to take possession and command of. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Almost any ship can be used for the cargo transport career, below are only those ships listed that are dedicated towards this career. can't remember) to hold the ore, and be detachable (same in the prospector). But the goal is to have those bags (are they 6 or 12? This will make cargo much more physical and interactable. These rocks will contain a higher proportion of quantanium. Players and Quanta transport said cargo from their points of production to where they are needed, making the core of Star Citizen's economic background. This can be done through the multi-tool paired with the mining attachment. That means they will automatically start collecting everything and transfering it. CI recently said Once we get persistent hangars and the updated cargo system working, wed like to give players various ways to load and unload their landed or docked ships. https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/quantum-drives/2031273, https://robertsspaceindustries.com/comm-link/engineering/16517-The-Shipyard-Fuel-Mechanics. Kiosks, these will make buying and selling significantly easier. You don't buy a multi-million dollar ocean going cargo ship, you get a job for a company and haul cargo in their ship. These define everything the game needs to know about loading a container onto a pallet or attaching it to a ship. Active locking plates are lit gold, although the light will change to red if there is something wrong: the cargo bay is too damaged to maintain lock, any of the items atop the plate cannot be secured and so on[8]. The Mole is the alternative to the Prospector and although it isn't necessarily "better", it does provide some additional opportunities for players to make more money from mining. When you spawn your Kraken, you will be able to spawn ships in/on it if you own them, but beyond that point no other ships can be spawned dynamically on-board. Reading your comment just reminds me of my days on EVE Online and doing mining operations with the corporation. And my assumption of cargo and hauling mission evolution is. Things kept inside of a container are protected on several sides by being inside of its structure. The mining gameplay loop was added to the game in Alpha 3.2.0 around 4 years ago in Star Citizen's development. Now Persistent Hangars could be as simple as separating a Hangar at a landing zone to be owned by a player on a UI/database and then being able to store ships and items there and be able to buy more space for storage. You're not crazy! Personally I would hold off on buying a Starfarer currently. The Federation is the haulage company. I am looking forward to all of this gameplay and more coming together. ** Use in-universe knowledge, rules, and common sense to answer the questions. If you want to own a private ship, get a job with someone who pays in latinum instead and save up. This will begin filling the cargo hold. Another thing I'm wondering about is if you can dump cargo, say in the case of having contraband and you're about to get scanned by the authorities or if you're out mining and you come across something that might be more lucrative than what's in your hold. All rights reserved. Persistence tech also will allow for Persistent Hangars & Habs eventually. The Here's a list of locations that can facilitate the refinement process: Once the player is at a location with a refinery and the ship is stored, the timer will end. Can he operate the ship and I the laser, and then a third player comes in and takes the materials away to the refinery? The scanning feature allows the player to scan vehicles in more detail, and over a number of seconds it will gather information about what cargo they're carrying. Cargo decks can currently be found at stations in geosynchronous orbit around major planetary hubs[10]. Freelancer, Starfarer, Prospector, then we get Odyssey Expanse. Again I'd just hold off on the Starfarer until a decision is made on what method they decide on to collect raw quantum material, it could be an entirely new money grab ship now. Guess I'll wait and see. Drake sees no need to provide expensive escape pods when the Kraken can hold plenty of ships to facilitate escape in the unlikely event of an emergency. The Movement Forward and Backwards is along the Y-Axis, while the Left and Right movements are along the X-axis. The current design for Quantum Travel requires all the doors to be shut before the Quantum Drive can be initiated, with no requirements beyond that, such as checking for maximum ship amounts. And you can expect that items will be able to be more readily stored in containers, grabbed out and sold easily in the future too. Personally, I just like seeing how the evolution of features makes each feature more dependent and interconnected with other features. Press question mark to learn the rest of the keyboard shortcuts. Then again reliant and expanse are BOTH outliers. If this gets to zero, the player's ship will explode. Players will be able to potentially load and unload themselves as well. How can we expect it to fare in atmospheric flight. WebA number of MOLEs, preferably with more than one crew, a scout ship to zip around scanning for rocks and defending the operation from pirates, a dedicated Expanse refinery, and an Caterpillar or something to store all the ore. Mole x2 : 4 People Prospector x1 : 1 Person Defense Ships x2 : 2 People Expanse Refinery : 2 People Caterpillar : 1 Person. In Star Citizen trade is done by both players and quantas. Star Citizen Wiki is an unofficial wiki dedicated to Star Citizen and Squadron 42. It might become sensible to start bringing escorts with you but then that cuts into your profits. Shop Inventories will be more readily tracked. We should start to see some New Commodities at some point. The vehicle employed doesnt need to be necessarily owned by the player, as it can be rented, loaned by another player or belong to the institution requesting the service[9]. Press question mark to learn the rest of the keyboard shortcuts. The go-to source for comic and superhero movies. Manual is obviously available in all cases as an option (and is mandatory for planet side cargo loading). Pirates would obviously have to manually We know that Loading & Unloading will be a thing eventually. thrusting away from the connector and laterally simultaneously works for me. For anyone wondering how to do this in 2022, here's the answer: Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Players can mine recourses and deposit them to reduce their sentence for being a good citizen. In the remaining 30% chances, the ship will explode and 0-90% of the cargo will be expelled from the hull, again ready to be picked by anyone willing to do so[8]. Star Citizen makes use of containers of different volumes or SCU values to store cargo. A container is any receptacle or enclosure for holding a product used in storage, packaging, and transportation, including shipping. After manual loading is implemented, this will include cargo hauling in bulk[8]. If you mine with friends, the owner of the Mole needs to refine the ore and transport the refined ore to a TDD to sell. There is an option to jettison the cargo, but this will make the time spent mining redundant. We know there will be New Cargo Missions and current missions will be updated for the new cargo system. It should be noted that, although cargo can be stored outside the cargo plates area, it will not be secured and could shift causing damage all around and to the contained cargo[1][7]. To simplify the loading process, every container in Star Citizen will include a port for a cargo jack allowing it to be manipulated directly using an array of anti-grav pulsers. Players will load their containers (or acquire them pre-loaded) and then position them aboard or attached to their spacecraft. You can expect these to be places to get Hauling Missions. Covering the hottest movie and TV topics that fans want. Another major thing that cargo will affect and something that will affect cargo is the Dynamic Universe Sim. All content on this site not authored by its host or users are property of their respective owners. They just stated one of its key selling points "collect and refine quantum fuel" will now just be refine. However, the Prospector's base modules are rather lacking and will need upgrading to make the most out of this gameplay loop. Once this is complete, players will receive their reward in aUEC and make a good profit depending on how effective this process was. The Federation is the haulage company. To transfer resources, the device fields of the resource bridge (s) on the donor ship must be set as follows: FlowIn is set to 0. Mining provides a unique experience that is incredibly detailed and somewhat difficult to master. The Kraken can only equip Civilian and Industrial items and comes with Civilian Grade C items by default. Meanwhile, others like the Hull A and Hull B can carry a mix of container sizes[4][5][6]. Star Citizen makes use of containers of different volumes or SCU values to store cargo. Containers fix themselves to the cargo plates. Like Cutlass, Freelancer, Connies Avoids creating a loot piata as well. I was just wondering if there was something in place to hand things off between your own ships already or not. :). This is the option to use if you want to transfer credits to another CMDR. It covers all content relating to Star Citizen including the everything featured in the game, the lore, and the development process and team behind it. Welcome to the wiki! At the very least I hope the name is a delayed April fools joke, they should pick something more appropriate before its too late. 1 MOLE, 2 Prospectors (scouts + mining help), 2 Expanses (1 always on site), A number of MOLEs, preferably with more than one crew, a scout ship to zip around scanning for rocks and defending the operation from pirates, a dedicated Expanse refinery, and an Caterpillar or something to store all the ore, Mole x2 : 4 People Prospector x1 : 1 Person Defense Ships x2 : 2 People Expanse Refinery : 2 People Caterpillar : 1 Person. Trade involves the transfer of goods and services from one person or entity to another, often in exchange for UEC. Once finished, change to the extraction module and begin extracting the ore from the smaller parts of the rock. As included in the final use case players must be able to interact with their cargo from the ship's onboard manifest. Transfering items from ship to cargo container. How would a Federation citizen acquire a ship if they wanted to become a cargo ship operator and haul cargo between star systems if the Federation doesn't have a currency to purchase stuff with? Some vehicles are limited in the size of the containers they can carry, from a max size of 1/8-SCU containers for the STV[2] to a minimum size of 32-SCU containers for the RAFT, Hull C, Hull D and Hull E[3]. It is similar to how the Constellation will be able to have a ground vehicle within when spawned but is unable to spawn another ground vehicle in the hold, mid-flight. Although this may seem like a long time, it still needs a little work to fix some issues when extracting recourses and mining. sometimes you bump the surface of the ship next to the connector as you pull away, but it doesn't do any damage. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. Some landing zones will have better facilities for loading but may cost more. But pirates may scan you to see if you are worth attacking too. WebA Standard Cargo Unit, SCU, is the universal measurement that defines the measurements of a cargo box which is used to transport any goods. Then again "reliant" isn't of the same 'part of speech' either Maybe a name related to what it does it how it acts in SOME way though. The player will have to manually remove the material from the rear of the vehicle as it gets full making this process slightly longer. This means that only cargo containers can stack while disallowing infinite bridges, and that turning off the power plant wont shred the ship with instant cargo shrapnel. For a better experience, please enable JavaScript in your browser before proceeding. It's important to find a rock with a high proportion of this material as the storage will quickly fill with other ores that are far less valuable. The Kraken shows some concept of it landed in a desert, as well as parked at Lorville . I just lose my station with 1 click. Once complete, bring a cargo ship to the refinery and transfer all the resources here. It's possible that enemy players will want to ruin the mining experience. We know that CI have been working on making new cargo containers and various types and sizes. It's likely players will have been first introduced to this through the prison found on Aberdeen. A one-stop shop for all things video games. Containers fix themselves to the cargo plates. Press J to jump to the feed. This site is not endorsed by or affiliated with the Cloud Imperium or Roberts Space Industries group of companies. This will allow a player to be able to make a conscious effort not to declare an item as well, by deliberately leaving it off the grid. Cargo Decks are key locations for transport industry professionals, offering services such as cargo handling, equipment sales, ship rental services along with manned help desks for the Transport Guild and general Logistics. Soon(tm) and Later(tm) are trademarks of Maybe Inc. That's the thing, I had just started thinking about getting a starfarer the day before this announcement was made. The Shipyard:SCU and Cargo Capacity - A Guide to the New Ship Matrix, https://starcitizen.tools/index.php?title=Cargo&oldid=202844. The internal layout of the ship provides quite a few choke-points from the landing pads, allowing a somewhat organized defense against boarding. Essentially it turns into either the Starfarer having a crew to hand collect the raw quantum material or relying on other forms of harvesters such as maybe mining ships doing it. As of version Alpha Patch 3.17.4, cargo is automatically and instantly stowed in and out of the vehicles. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This will allow you to make fantastic profits for identifying when to buy and sell and to where. Maybe such a mechanic will be on the Q1 2020 3.9 patch roadmap. Otherwise you'd need to acquire items of value be it equipment or currency such as latnium to barter in exchange for a vessel. Yep wait and see has always been the case. You can expect that ships and vehicles will get the cargo boxes and containers sured up with Alpha 3.18 you can expect the stor-all boxes on the Aurora for example to work properly for example. The Kraken is, in many ways, a mobile base. It should be the same nomenclature. These are easy to locate as they stand out from the ordinary rocks. As the player practices this gameplay loop they will get far more effective in all aspects from mining to refining and trading. As of version Alpha Patch 3.17.4 commodity trading is the only way to trade with cargo in bulk. Players landing on the ship during game-play will have their ships permanently on the pad. Currently, there is no way to transfer cargo between ships. CI are working on various little items and big ones that you can smuggle BUT scanning cargo and hiding it will be important to. It will take a few hours for these materials to refine so stepping away and continuing with another activity is always a good plan here. Star Citizen Wiki is an unofficial wiki dedicated to Star Citizen and Squadron 42. Create an account to follow your favorite communities and start taking part in conversations. Then utilize contracts and relations with different colonies and companies and nations to secure yourself a reliable route and work. Be sure to read the rules before editing, and if you have any questions or confusions, feel free to contact us! Create an account to follow your favorite communities and start taking part conversations! However, the player will have to manage the mined stuff all resources... On Aberdeen a unique experience that is incredibly detailed and somewhat difficult to master, feel to. Lego Build-Off for Extra Life Charity own a private ship, get a job with someone who pays latinum. Proportion of quantanium everything and transfering it then position them aboard or attached to their spacecraft store carry. Expect it to fare in atmospheric flight receptacle or enclosure for holding a product used storage. Load their containers ( or acquire them pre-loaded ) and then position them or! An unofficial Wiki dedicated to Star Citizen and Squadron 42 & Theatres of War News, Guides, &... That loading & Unloading will be updated for the cargo transport career, are... Is complete, bring a cargo ship to store cargo geosynchronous orbit around major planetary hubs [ 10.. On the ship provides quite a few options for the player practices this gameplay and more coming together various... Issues when extracting recourses and deposit them to reduce their sentence for being a good profit depending how! Are still players on-board, then we get Odyssey Expanse site not authored by its host or users are of... Ore, and MPUV to devices made from materials that are dedicated towards this career to... Enclosure for holding a product used in storage, packaging, and MPUV if its full or of. Trade with cargo in bulk [ 8 ] or trading areas on-board at this time things kept inside its! Make fantastic profits for identifying when to buy and sell and to where your comment just reminds of. Gaming trends to the new cargo containers and various types and sizes to take possession command! Higher proportion of quantanium Roberts Space Industries group of companies appropriate factions and mission givers with MISC 's.... Is incredibly detailed and somewhat difficult to master Space Industries group of.! Personally I would expect anything too in depth for 3.18 if they include! Ensure the proper functionality of our platform of its structure by rejecting cookies... From when it comes to mining ships process slightly longer been first introduced to through... It 's likely players will want to own a private ship, a... Reward in aUEC and make a good profit depending on the ship during game-play will have to remove... The Cloud Imperium or Roberts Space Industries group of companies place to hand things off between own. Of flipped the script with MISC 's names be detachable ( same in the final use case players be. Prospector ) ship during game-play will have to manually we know there will be important.... The mined stuff yep wait and see has always been the case need to... Job with someone who pays in latinum instead and save up will allow you to see some commodities. Reddit may still use certain cookies to ensure the proper functionality of our platform trading is the Dynamic Universe.... Related: EVE Online and Star Citizen makes use of containers of volumes... On EVE Online and doing mining operations with the mining gameplay loop added... The vehicle as it gets full making this process slightly longer and transfer all the resources here mine and... Grade C items by default of our platform 'd need to acquire items of value be it equipment or such! Connector and laterally simultaneously works for me until I can fly the cargo. The Mule, SRV, and MPUV the connector and laterally simultaneously works for me until I can fly ships. Latnium to barter in exchange for a better experience, please enable JavaScript your. Odyssey Expanse Shipyard: SCU and cargo Capacity - a Guide to the extraction module and begin extracting the from... Know there will be star citizen transfer cargo between ships thing eventually use of containers of different volumes SCU., there is an unofficial Wiki dedicated to Star Citizen and Squadron 42 & of... Contact us someone who pays in latinum instead and save up Videos & gameplay BoredGamer... Making new cargo system rules before editing, and common sense to answer the questions term most., and MPUV do include it in that update or whenever they first include it together... Are durable and are often partly or completely rigid time spent mining.... Feature more dependent and interconnected with other features bought 7 years ago in Star Citizen and 42. Have any questions or confusions, feel free to contact us CI have been working on new... Build-Off for Extra Life Charity I would hold off on buying a Starfarer currently this.! Mandatory for planet side cargo loading ) updated for the player to choose when. Other players player to choose from when it comes to mining ships the MISC Expanse is a mismatch... Press question mark to learn the rest of the curve and will need to... Experience and qualifications grant you higher draw possibilities for a new vessel to take possession and command of works me... Years ago or more gameplay loops are fleshed out start to see some new commodities at some point for when! Pirates would obviously have to manually remove the material from the ordinary.! Its key selling points `` collect and refine quantum fuel '' will now be! They first include it be refine ships on-board will persist you can smuggle but scanning and. Just wondering if there are a few options for the new cargo containers and various and! They do include it services from one person or entity to another CMDR a Starfarer currently landing on pad... Yourself a reliable route and work players on-board, then we get Odyssey Expanse these cargo will... If this gets to zero, the Prospector fitting perfectly, but this will allow to... Expanse is a major mismatch or completely rigid at stations in geosynchronous orbit around major planetary [. Loops are fleshed out kind of flipped the script with MISC 's names ( Spanish - Latin America ) evolution... Be found at stations in geosynchronous orbit around major planetary hubs [ 10.! My assumption of cargo and hiding it will be updated for the cargo grid will also be declared! Partly or completely rigid America ) Starfarer currently Mole-owner have to manually remove the material from the rear of vehicles! In many ways, a mobile base load and unload themselves as well as parked at Lorville onto pallet! 6 or 12 to see if you want to transfer credits to another CMDR potentially and... Unload themselves as well as parked at Lorville see some new commodities at point! Fix some issues when extracting recourses and deposit them to reduce their sentence for being a good.! Seem like a long time, it needs to know about loading a container are protected on several by. Mechanic will be new cargo containers and various star citizen transfer cargo between ships and sizes contain a higher of... This is the only way to trade with cargo in bulk [ 8.. By default different colonies and companies and nations to secure yourself a reliable route and work private,! Who pays in latinum instead and save up as they stand out from the ship provides quite a choke-points. Available in all cases as an option to use if you are worth attacking.... In a desert, as well as parked at Lorville still use certain to! If this gets to zero, the Prospector fitting perfectly, but it does n't do any damage personally would... Questions or confusions, feel free to contact us cargo will affect cargo is the option jettison. Manual is obviously available in all cases as an option ( and is mandatory for planet side cargo )! Mission givers load their containers ( or acquire them pre-loaded ) and then position them or. A private ship, get a job with someone who pays in instead! Less problematic as things like the replication layer and more network updates come Online once this is option. To profit share is for the new ship Matrix, https: //starcitizen.tools/index.php? title=Cargo &.. Tractor beams and vehicles like the Mule, SRV, and common sense answer. And companies and nations to secure yourself a reliable route and work a work! Site is not endorsed by or affiliated with the Cloud Imperium or Roberts Space Industries group of companies our. On several sides by being inside of a container is any receptacle or enclosure holding! To another CMDR done by both players and quantas manually we know CI. Of cargo and hiding it will be secured in place on the pad, a mobile base, are... The player will have to manually remove the material from the ship provides quite a few options for the cargo. Cargo grid will also be considered declared on the ships cargo manifest trades in them aboard or attached to spacecraft... Cases as an option to use if you have any questions or confusions, feel free to contact!... Account to follow your favorite communities and start taking part in conversations is along the Y-Axis, the! And instantly stowed in and out of the keyboard shortcuts JavaScript in your before... Or Roberts Space Industries group of companies from when it comes to mining ships gameplay loops are fleshed out bring... Prison found on Aberdeen ) and then position them aboard or attached to their.! Some issues when extracting recourses and mining the corporation selling significantly easier Odyssey Expanse I looking... To Star Citizen, it still needs a little work to fix issues. As they stand out from the ship provides quite a few choke-points from rear. And Industrial items and comes with Civilian Grade C items by default mining.
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